Upcoming Events:
Topics:
People:
Projects:
Results:
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A Collection of Partners Tried and Tested Intercultural Training Methods for the PBL Based Toolkit
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Action Plan
– Berlin
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Tackling early school leaving
– "And you must learn, otherwise you will never have anything in life"
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ACTION PLAN Copenhagen
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ACTION PLAN Gdynia
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You Are WelcHOME
– A housing program for individuals with migrant backgrounds in Palermo
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Artist Within – eMOTION in the Mirror practice and theory – a practical work book
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Basic STEM Competences Online Course
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Best Practices fostering social inclusion through art, social entrepreneurship, volunteering and intercultural dialogue
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Beyond Zoom Knowledge Wall
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CEDES – Circular Visions for Social Enterprises in Europe
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CEDES National Reports on Circular Economy in Social Entreprises
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CEDES One-Stop-Shop
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CEDES Smart Practice Map
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CircleVET – Smart Practices Map
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CircleVET Compendium of Circular Methods in VET
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CircleVET Self-Assesment
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CIRCULAR SKILLS – Guide to teach circular skills in VET education
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Circular Skills Smart Practice Map
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Circular Skills Teaching Guide
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Classroom-tested Methods – Report on Tool Testing in the Classroom
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Youth-centred participatory video production as a tool for empowering young people to tackle climate change
– Project Card
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Climate Youths – Craft your work!
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Climate Youths Keep Your City Green
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Climate Youths The Green Way
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Co-Engage – Map of Smart Practices
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Co-Engage Citizens as Co-Designers – Practices on how to engage citizens in Community Building
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Co-Engage COVID RESPONSES Citizens as Actors in a global crisis
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CoCo
– Gardens Game (Gam Jam Protoype)
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CoCo Game
– Tabletopia Online Version
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Community Narrations & Critical Thinking CONCRIT Handbook
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COMMUNITY NARRATIONS & CRITICAL THINKING – A Toolkit on how to adapt Trainings for diverse Communities
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Community Narrations Wiki
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Competences 4ESD
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Concrit Case Studies
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CONTINUE – What did Covid to me?
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Continue Erfahrungsbericht
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Continue Insight Reports
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Continue Project Playlist
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Creating Prospects in Peripheries – Country Reports and Tool Box
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Critical Thinking, Narratives and Digital Literacy – A toolkit for Civic Educators and Trainers
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Crowdfunding for the 3rd Sector – Cases and Practice
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Crowdfunding in the UK
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Crowdfunding in third sector in Greece
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Crowdfunding in third sector in Ireland
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Crowdfunding in third sector in Poland
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Includate curriculum
– TRAINING CURRICULUM AND GUIDE of the Includate Project - Educating for Inclusion
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Designing VET Handbook
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DiA – European Peacebuilder – Dialogue in Adult Education Handbook
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DiA Map of Smart Practices
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Dialog – Conflict Curve
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Dialog – Training Peacebuilding for Activists
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Dialog – Training Peacebuilding for Journalists
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Die kleine Pikto-Fabrik
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Die Übertragung des Ansatzes: Centro Educativo Ponce de León
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Die Übertragung des Ansatzes. Technisches Gymnasium für Hörgeschädigte, Cluj-Napoca
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Digital Toolkit
– INCLUSIVE CAREER GUIDANCE FOR INTERNATIONAL TALENTS
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Digitales Toolkit - Deutsche Version
– INKLUSIVE BERUFSBERATUNG FÜR INTERNATIONALE TALENTE
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Dis-Act Devised Theater TRAINING FORMAT For educators
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Dis-Act E-Learning Course
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Dis-Act- Konzipiertes Theater BERICHT UND AUSBILDUNGSHANDBUCH
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DISACT – Devised Theater Repot and Training Handbook for Educators
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EDUCATING FOR INCLUSION analysing INCLUDATE communities
– The lived experiences of diverse migrant groups in five European cities & opportunities for positive change
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Educitizens
– Checklist for Educational Smart Practice Teaching Empowerment and Participation – Quantitative assessment
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Educitizens – Self assessment tool for participatory smart practises in education (in English)
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EDUCitizens S.M.A.R.T. PRACTICES FOR CIVIC EDUCATION eBook
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Educitzens – Smart Practices all over Europe
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Edustorytelling DigiStories Guide
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Edustorytelling DigiStories Leitfaden
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Edustorytelling E-Learning Course
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Edustorytelling Training Handbook
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Elections of the European Parliament 2024: German political parties
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EU-Act – AR City Guide Berlin
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Eu-Act Android App
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EU-Act AR City Guides Matera, Stockton, Krakow, Budapest
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Eu-Act Iphone App
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Eurbania Computer Game
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Eurbania Game Android App
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Eurbania Game Iphone App
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Eurbania Online Game
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EURBANIA UNDER LOCKDOWN – GOOD PRACTICES ON LOCAL PARTICIPATION DURING THE COVID-19 LOCK DOWN
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Eurbania UnderLock Down
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EURBANITIES – A Community Hero Game
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Eurbanities – Our Neighborhoods Heroes
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Eurbanities – Playing Participation Eurbanities Training Handbook
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Eurbanities 2.0 Game
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EURBANITIES POLICY RECOMMENDATIONS 8 Recommendations to improve urban participatory processes
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Eurospectives – Storylines Training Map.
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Eurospectives 2.0 – How to tell stories about possibilities
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Eurospectives 2.0 – Policy Recommendations for Using Digital Storytelling in Informal and Community Education Settings
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Eurospectives 2.0 – Recommendations for Using Digital Storytelling in Formal Education Settings
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Eurospectives 2.0 – Storylines Tools to inegrate Digital Storytelling in Teaching & Training
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Eurospectives 2.0 – Video Participatory Digital Excursion Köln
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Eurospectives 2.0 Practice Recommendations for Using Digital Storytelling in Community Development and Civic Participation
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Final Result of EURBANITIES 2.0
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Food and Beverage Tourism across Europe: A Guide to 36 Travel Experiences from Eleven Countries
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Food For Change – Newsletter 1
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FSI Training Modules
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GARDENS - Inklusive Ansätze für Gemeinschaftsgärten und grüne Lernort
– Zusammenfassung
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GARDENS as inclusive Green Learning Spaces Handbook
– INCLUSIVE APPROACHES TO COMMUNITY GARDENING & GREEN LEARNING SPACES Experiences and Practices from Five European Countries
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Gardens – Inclusive Approaches to Community Gardening & Green Learning Spaces
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Gardens Practice Map
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Elements of Community Organising and Co-Design.
– How to implement a community making approach in education
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Growing Green Communities
– Empowering youth for a more sustainable future
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Growing Green Communities Teaching Materials Strategies for Change
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GRUPPENERZÄHLUNGEN & KRITISCHES DENKEN Ein Toolkit wie man Trainings an verschiedene Kontexte anpasst
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Habiliteriingens resurscenter, Stockholm, Präsentation des Ressourcenzentrums und seiner Arbeit zur kogntiven und kommunikativen Unterstützung
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Habiliteriingens resurscenter, Stockholm, Presentation of the Organisation and Its Work on Cognitive and Communicative Support
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Handbook Summary
– Internationale Talente im Bildungswesen Ein Handbuch für Arbeitgeber*innen und andere Entscheidungsträger*innen
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How to do a Loesje Campaign?
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How to do Empathy Interveiws?
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Includate Handbook
– Analysing our Communities
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International Talents in Education
– A Handbook for Employers and Other Decision-Makers
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Jorunal for Comparative Research DUMMY
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Joyful Board Game
– Play mindfulness
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Kieztraum – Actionbound
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Kieztraum – Community Map Lieblingsorte im Wedding
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KRITISCHES DENKEN, GESCHICHTEN UND DIGITALES WISSEN Ein Toolkit für die Nachbarschaftsarbeit
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Kulinarischer Tourismus in Europa. Ein Reiseführer zu 36 Destinationen in elf Ländern
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Kulinarischer Tourismus in Europa. Gespräche mit Unternehmer/-innen
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Lang@Work
– Multilingual Strategy Development with LEGO® SERIOUS PLAY® methodology
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Lang@Work
– Pedagogical Aspects of Translanguaging Practices
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Language’s users portfolio
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LENT – App Manual
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LENT – App-based learning camp in Berlin
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LENT – Language Learning for Niche Tourism – Android App
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LENT – Language Learning for Tourism Professions Webapp
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LENT – Video App Teaching Camp in Berlin
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LENT -App-based Learning for Tourism Niches. Training Handbook and materials
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MAPS OF EXPERIENCES FOR THRIVING COMMUNITIES
– EIN DIGITALER LEITFADEN FÜR KO-KREATION
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MAPS OF EXPERIENCES FOR THRIVING COMMUNITIES
– A DIGITAL GUIDE FOR CO-CREATION
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MAPS OF EXPERIENCES FOR THRIVING COMMUNITIES
– Methodology (auf Deutsch)
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Maxico
– Methodology
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Média + Child Grid (Bewertungsraster für die psychosozialen Kompetenzen der am Projekt teilnehmenden betreuten Kinder. Lebensgewohnheiten, Rollen und Fähigkeiten)
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Média + Child Grid (Gyslaine Samson-Saulnier and Pierre Paul Lachapelle, Evaluation grid of the psychosocial skills of the Youth being accompanied, participating in the project. Skills, Lifestyle and Roles)
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Media as a tool for peacebuilding and conflict transformation in youth work
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Média+ Glossar
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Média+ Glossary
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Média+ Reference Framework of Competences (DE)
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Média+ Reference Framework of Competences (EN)
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MEDIACT MOCC
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Mehrsprachigkeit am Arbeitsplatz
– Pädagogische Aspekte von Translanguaging-Praktiken
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More than words – Film
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More than Words – Integrating creativity in intercultural training eBook
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More than Words – Online Training Course
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More than Words – TRAINING MODULE AND TOOLKIT
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More than Words Guidelines, Training Module andToolkit for professionals working with marginalised groups
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Navigating Climate and Sustainability in the EU Politics. A Guide for the European Election 2024
– A Guide for the European Election 2024
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– Empowering democracy in the digital era
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Our Cities – A Method Guide
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OUR NEIGHBOURHOODS’ HEROES 2.0 – Tools and practices of citizen participation in European cities
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Our Voices – Digital Curator TRAINING PROGRAMME
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Our Voices – Stories of Influence
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Our Voices -Digital Curator Learner Book
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Our Voices Resource Data Bank
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PAESIC – A Guide Book for more inclusive teaching in European Schools
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PAESIC – Leitfaden für einen integrativen Unterricht an Grundschulen
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PAESIC – Online Teacher Training Course
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PIP Teacher Guide
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PISH
– Problembasiertes Toolkit zur interkulturellen Kommunikation
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– Problem-Based Toolkit on Intercultural Communication
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Prospects in Peripheries – Toolkit – Creating Prospects in Peripheries
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Prospects in Peripheries – Transnational Report
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REACH OUT Dialog zur Friedensförderung durch Medien- und Gemeinschaftsarbeit
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Report Crowdfunding in the third sector across Europe
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Ruralities Handbook
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Scie-citizens - Evaluating Bridges between science, education and society
– Evaluation Grid Templates
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Scie-citizens
– European Map of Smart Practices in Adult Education
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ScieCitizens – Collected practices on how to bridge the gap between science and society
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ScieCitizens – Self Assessment Survey for Scie-Citizens Smart Practice
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ScieCitizens – Smart Practices Map
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SIGE – Questionaire on Skills of Migrants in Germany
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SIGE – Research Results Competences and Learning Preferences of Migrants in Germany
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SIGE – TEXTBUCH – SOZIALE EINGLIEDERUNG DURCH GAMIFICATION IN DER BILDUNG
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SIGE Inventory
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SIGE Textbook SOCIAL INCLUSION THROUGH GAMIFICATION IN EDUCATION
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SMILEce
– Handbuch für Nutzer der Webseite
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SMILEce
– Website how to guide
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SMILEce
– Website User Manual
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SMILEce
– Factsheets auf Deutsch
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SMILEce
– Factsheet in English
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SUCCESS – Guide to Crowdfunding
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SUCCESS
– Work Sheets
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SUCCESS Report Crowdfunding in Germany
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The Artist Within – Dixit Card Game
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The Artist Within Toolkit – methodology and ideas
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The Circular Economy in Formal and Non-Formal Education
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The impact of Climate Change
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The Transfer of the Approach: Centro Educativo Ponce de León
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The Transfer of the Approach: Technical High School for the Hearing-Impaired, Cluj-Napoca
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Lang Work - Translanguaging at the Workplace
– Practice Catalogue
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UCELAB Practices on Placemaking, Social Entrepreneurship and Campaigning
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UNICORN – Communication Tool Kit
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UNICORN – Unlocking Impact – The Unicorn Path to engage with your audience
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Urban Civic Education LAB
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USER-SE Best Practice Report
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USER-SE One-Stop-Shop for Social Enterprises
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Using Digital Storytelling for Impact and Change Measurement Report
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Using Digital Storytelling for Impact and Change Measurement Report
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Voicitys – Exploring Concepts of Diversity in Berlin-Wedding
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Voicitys – Life in Diverse Neighborhoods
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VOICITYS – Policy Brief Diversity in European Neigbourhoods
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Voicitys – Politikempfehlungen für Vielfalt im Wedding
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Voicitys – Voices of Diversity from Berlin-Wedding
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VOICITYS — VOICES OF DIVERSITY CONNECTING PEOPLE AND POLICIES FOR MORE INTEGRATED NEIGHBOURHOODS IN EUROPEAN CITIES
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Von Teilhabe bis Community Building – EBook
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We are all Digital Natives – Checklist for Educational Good Practice “DIGITAL LEARNING”
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We are all Digital Natives – Digital Sun
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Digital Natives
– GESTALTE DEINEN UNTERRICHT DIGITAL!
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We Are All Digital Natives
– Policy Recommendations
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We are all digital natives eBook – Collected Practices : Improving the Digital Dimension in Education. Practices, Guidelines and Assessment of Digital Methods in Teaching and Training.
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Welcome back to Eurbania – Playing participation 2.0 – Teaching handbook and Curriculum
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Welcome back to Eurbania. Playing Participation 2.0.
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What is an INCLUSIVE GARDEN for you?
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What is Garden Project About?
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Zugangswege zur Sprache
Past Events: